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OBJECTIVE
My objective is to use interaction design and prototyping to help build great web products.
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EXPERIENCE
Interaction Designer | Yahoo! Inc., Sunnyvale, CA | June 2007 - present
- Led design for a new product within Communities & Communications
- Designed and coded the frontend and backend of an XML-based, templated Flash system
- Developed wireframes, flows, mockups, HTML, and CSS for product's website
Graduate Teaching Assistant | Literature, Communication, & Culture School | Georgia Institute of Technology
- Principles of Interactive Design (Spring 2007): taught PHP, MySQL, XML, Flash, and JavaScript to students creating procedural and interactive applications
- Computation as Expressive Medium (Fall 2006): helped teach Java and Processing to students creating digital technology and culture projects
Academy of Television Arts and Sciences Intern | Interpublic Emerging Media Lab, Los Angeles | Summer 2006
- Worked as Emerging TV Technologies Intern for the Academy of Television Arts & Sciences
- Researched landscape data for advertising client presentations and publication content
- Developed desktop applications for client viewing
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EDUCATION
Georgia Institute of Technology, Atlanta, GA | Masters in Digital Media, May 2007
- Master's Project - Tagging for TV: a system for tagging, playing, and sharing television clips with others online as a way to better control one's viewing experience and define content in an individual way. Concept, video encoding and application, Flash prototyping, design, user interface, community development
- eTV Prototyping Group: a group that explores the future of narrative forms in the new digital medium that is emerging as TV converges with computational formats. Corporate collaborators included the AFI Digital Content Lab, Cartoon Network, and mtvU. Database and XML structure, visual design, Flash/database flow, content management
- Corporate Interest in Second Life: a group project that studies the impact of businesses and branding on Second Life as well as the community's reaction to the corporate presence. Project scope, resident interviews, corporate interviews, community analysis, design implication analysis, presentation development
- FoodJoy: a dynamic recipe-generation system based on one's current food inventory that was developed as a group project from concept to prototype evaluation. Mockups, interaction design, prototype development and design, storyboard design, survey automation, presentation development
Wake Forest University, Winston-Salem, NC | BS in Computer Science, Minor in Studio Art, 2005
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SKILLS
Rich media prototyping (Flash, Processing, Director, Maya), web development (PHP, MySQL, JavaScript, XML, HTML, CSS, Dreamweaver), wireframing (Omnigraffle, Illustrator), computer programming (C++, Java, ActionScript), digital video applications (Premiere, Final Cut Pro, Flash video), graphics (Photoshop, Freehand, ImageReady
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